Chat Battle
Материал из SEWiki
Содержание
Main idea
- Game consists of battles.
- Each battle is a chat with 1 leader and N players.
- Leader's task is to choose one of them and each kekker wants to be chosen.
- Winning improves your game state (e.g. rating, game currency) and losing worsens it.
- Round time is limited. (min/max)
Two game modes
- Regular chat
- Leader asks M questions; players answer; leader chooses best answer for each; a guy with most best answers wins
Rating
- Winning increases it
- Losing decreases
- Leader's rating doesn't change
Experience
- Winner gets more/everebody gets the same amount
Game currency (gold)
- Fixed battle entrance fee for players and for leader(?)
- Bets (???)
Achievments
- Things that give you exp and gold
- You can get them multiple times, but first one is the most valuable
- Examples:
- Win 2 girls
- Win round within 10 seconds after lower bound
- Win with only one message
Chat features
- Stickers
- Smiles
- Whiteboard:
- Common
- One for each player
- You can hand draw a picture and post it to the chat
Battlemaker
- You can choose parameters (gender, age, ...) of leader and/or other players. (requires clever algorithm)
- You can search a battle with friends.
Profile
- Gender
- Age
- Country
- Expirience
- Rating
- ...
Leader's buttons
- Choose
- Mute for X seconds
- Kick
- Report
- Express sympathy (?)
Spectators
- You can spectate anyone's match
- You can make your battles closed for spectating
- Separate spectator chat
- Spectators' choice prize
- Spectators' bets
Other features
- Login with Facebook/Google/VK
- Hall of Fame