Chat Battle

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Main idea

  • Game consists of battles.
  • Each battle is a chat with 1 leader and N players.
  • Leader's task is to choose one of them and each kekker wants to be chosen.
  • Winning improves your game state (e.g. rating, game currency) and losing worsens it.
  • Round time is limited. (min/max)

Two game modes

  • Regular chat
  • Leader asks M questions; players answer; leader chooses best answer for each; a guy with most best answers wins

Rating

  • Winning increases it
  • Losing decreases
  • Leader's rating doesn't change

Experience

  • Winner gets more/everebody gets the same amount

Game currency (gold)

  • Fixed battle entrance fee for players and for leader(?)
  • Bets (???)

Achievments

  • Things that give you exp and gold
  • You can get them multiple times, but first one is the most valuable
  • Examples:
    • Win 2 girls
    • Win round within 10 seconds after lower bound
    • Win with only one message

Chat features

  • Stickers
  • Smiles
  • Whiteboard:
    • Common
    • One for each player
    • You can hand draw a picture and post it to the chat

Battlemaker

  • You can choose parameters (gender, age, ...) of leader and/or other players. (requires clever algorithm)
  • You can search a battle with friends.

Profile

  • Gender
  • Age
  • Country
  • Expirience
  • Rating
  • ...

Leader's buttons

  • Choose
  • Mute for X seconds
  • Kick
  • Report
  • Express sympathy (?)

Spectators

  • You can spectate anyone's match
  • You can make your battles closed for spectating
  • Separate spectator chat
  • Spectators' choice prize
  • Spectators' bets

Other features

  • Login with Facebook/Google/VK
  • Hall of Fame

UI concept

ChatBattleMenu.jpgPlayer1.jpgMaster1.jpg